T-hawk Wrote:I'm not the first to make my assessment of Civ 5. Someone else said "Civ 5 is a game where things happen to you rather than you making things happen." And you do develop your own civ, it just happens on autopilot without much strategic input. It doesn't matter how many cities or how big the food surplus, since the happy cap and exponential cost increases weigh down all civs equally.
Might have been me, and I haven't even played Civ 5.