[SIZE="5"]What traits do I want?[/SIZE]
I am pretty unsure of what traits I want. First from a perspective of trying things out. I've been:
EXP/SPI (6)
IMP/FIN (11; game aborted, counts half)
EXP/IND (19)
EXP/SPI (23)
IMP/PHI (29)
IMP/SPI (pb7)
CRE/ORG (39)
EXP/FIN (ISDG - counts half)
EXP/FIN (RBDG - counts half)
Totals:
4x EXP
2.5x IMP
1x CRE
3x SPI
1.5x FIN
1x ORG
1x IND
1x PHI
0x AGG
0x CHA
0x PRO
Based on this, I'm interested in playing CRE, FIN (haven't ever played a full game with it), ORG, IND, and PHI. (The last three are just dumb with anything approaching standard PBEM settings.)
How about the map, what settings do I think are viable on it? I suspect it will go roughly like this, from best to worst:
FIN
CRE
ORG
EXP
...
IND
SPI
...
PHI
...
IMP
...
CHA
...
AGG
PRO
So I am left with a combination of FIN, CRE, ORG, and IND (I think PHI will suck on this map), with EXP and SPI also possibilities. I just played CRE/ORG and I therefore consider that out. And I don't want to play FIN/IND or CRE/IND. Which leaves:
CRE+FIN
ORG+FIN
ORG+IND
There's no guarantee of islands on this map, so ORG+IND looks a little lame. So basically it's like last game, where I thought 2 out of CRE/FIN/ORG was best, except last time I thought ORG was the best of the three, and this time I think it's probably slightly worse (but it's really close). If I can't get Willem or Darius I may have to reevaluate and consider some leaders I dismissed, by looking at them as whole units and not just two non-interacting traits.
Btw, I think leaving CRE at 2t cost along with EXP and FIN may have been the fairer setup.
I hope people pick a variety of traits/strategies so we can see them competing with each other.
I am pretty unsure of what traits I want. First from a perspective of trying things out. I've been:
EXP/SPI (6)
IMP/FIN (11; game aborted, counts half)
EXP/IND (19)
EXP/SPI (23)
IMP/PHI (29)
IMP/SPI (pb7)
CRE/ORG (39)
EXP/FIN (ISDG - counts half)
EXP/FIN (RBDG - counts half)
Totals:
4x EXP
2.5x IMP
1x CRE
3x SPI
1.5x FIN
1x ORG
1x IND
1x PHI
0x AGG
0x CHA
0x PRO
Based on this, I'm interested in playing CRE, FIN (haven't ever played a full game with it), ORG, IND, and PHI. (The last three are just dumb with anything approaching standard PBEM settings.)
How about the map, what settings do I think are viable on it? I suspect it will go roughly like this, from best to worst:
FIN
CRE
ORG
EXP
...
IND
SPI
...
PHI
...
IMP
...
CHA
...
AGG
PRO
So I am left with a combination of FIN, CRE, ORG, and IND (I think PHI will suck on this map), with EXP and SPI also possibilities. I just played CRE/ORG and I therefore consider that out. And I don't want to play FIN/IND or CRE/IND. Which leaves:
CRE+FIN
ORG+FIN
ORG+IND
There's no guarantee of islands on this map, so ORG+IND looks a little lame. So basically it's like last game, where I thought 2 out of CRE/FIN/ORG was best, except last time I thought ORG was the best of the three, and this time I think it's probably slightly worse (but it's really close). If I can't get Willem or Darius I may have to reevaluate and consider some leaders I dismissed, by looking at them as whole units and not just two non-interacting traits.
Btw, I think leaving CRE at 2t cost along with EXP and FIN may have been the fairer setup.
I hope people pick a variety of traits/strategies so we can see them competing with each other.