[SIZE="5"]Analysis of India[/SIZE]
I will use a blank Agri/Wheel civ as the baseline civ. India starts with Mining (-9b) and Mysticism (-9b plus a bit more, since it's less useful) instead. Overall I will call this -25b.
India's Fast Workers are its major draw. I believe with fast workers you'll save about 7 worker turns per city, each worth about 2fh. so 14fh = 28b per city, centered around t50 = 69b.
Mausoleum benefits are negligible, let's say 4b.
Total benefit therefore is 48b.
And in this scenario we are losing two turns to pick it, so -42!
6b of benefit remain, and a civ like France will have slightly more than that from Musketeers I believe. Crazy! My numbers do not help me to decide.
I will use a blank Agri/Wheel civ as the baseline civ. India starts with Mining (-9b) and Mysticism (-9b plus a bit more, since it's less useful) instead. Overall I will call this -25b.
India's Fast Workers are its major draw. I believe with fast workers you'll save about 7 worker turns per city, each worth about 2fh. so 14fh = 28b per city, centered around t50 = 69b.
Mausoleum benefits are negligible, let's say 4b.
Total benefit therefore is 48b.
And in this scenario we are losing two turns to pick it, so -42!
6b of benefit remain, and a civ like France will have slightly more than that from Musketeers I believe. Crazy! My numbers do not help me to decide.
