at least i had this saved:
saved on notepad as the forum was down
ok market in macavity then:
![[Image: turn72macavity0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72macavity0000.jpg)
and in mistoffelees:
![[Image: turn72mistoffelees0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72mistoffelees0000.jpg)
should we switch to one in bombalurina too?
![[Image: turn72bombalurina0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72bombalurina0000.jpg)
not sure about mungojerrie:
![[Image: turn72mungojerrie0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72mungojerrie0000.jpg)
old deuteronomy could be a problem:
![[Image: turn72olddeut0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72olddeut0000.jpg)
rumtumtugger is getting there:
![[Image: turn72rumtum0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72rumtum0000.jpg)
bustopher jones:
![[Image: turn72bustopher0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72bustopher0000.jpg)
and skimbleshanks:
![[Image: turn72skimble0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72skimble0000.jpg)
and where to settle?
![[Image: turn72options0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72options0000.jpg)
nice island:
![[Image: turn72island0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72island0000.jpg)
and demos:
![[Image: turn72demos0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72demos0000.jpg)
another turn while the forums down!
dammit! sian beat us to code of laws and confucianism 2 turns ago - i swear it didnt show as gone then! and it appears to have been a good move not to start the mausoleum as someone got it last turn. far away land is not on this continent right? i didnt look at scores haha
quick gold/tech ratio - no graph
100%: -72gpt; 144 bpt
0%: 52gpt
sending the galley back to pick up the spare settler. wed better found the fur/horse city as i noticed sian may be on that island chain already
3rd turn with no forums
settled rumpleteazer. city maintenance went up by 7
spotted fish by the offshore island. would make a nice back-fill for the beaver/horse/clam spot further east
100%: -81gpt; 155bpt
0%: 54gpt
1 more turn at 0% and we can do code of laws in 2 turns at 80-90%
mackoti has found us. his work-boat turn up at old deuteronomy. will switch some eps over. damn we wont get shoots tech let alone sians now
heres demos:
![[Image: turn74demos0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn74demos0000.jpg)
some improvements there. i also saw that mackoti has both oracle and the mausoleum. no idea who did hanging gardens but its possible it was thestick
saved on notepad as the forum was down
ok market in macavity then:
![[Image: turn72macavity0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72macavity0000.jpg)
and in mistoffelees:
![[Image: turn72mistoffelees0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72mistoffelees0000.jpg)
should we switch to one in bombalurina too?
![[Image: turn72bombalurina0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72bombalurina0000.jpg)
not sure about mungojerrie:
![[Image: turn72mungojerrie0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72mungojerrie0000.jpg)
old deuteronomy could be a problem:
![[Image: turn72olddeut0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72olddeut0000.jpg)
rumtumtugger is getting there:
![[Image: turn72rumtum0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72rumtum0000.jpg)
bustopher jones:
![[Image: turn72bustopher0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72bustopher0000.jpg)
and skimbleshanks:
![[Image: turn72skimble0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72skimble0000.jpg)
and where to settle?
![[Image: turn72options0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72options0000.jpg)
nice island:
![[Image: turn72island0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72island0000.jpg)
and demos:
![[Image: turn72demos0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn72demos0000.jpg)
another turn while the forums down!
dammit! sian beat us to code of laws and confucianism 2 turns ago - i swear it didnt show as gone then! and it appears to have been a good move not to start the mausoleum as someone got it last turn. far away land is not on this continent right? i didnt look at scores haha
quick gold/tech ratio - no graph
100%: -72gpt; 144 bpt
0%: 52gpt
sending the galley back to pick up the spare settler. wed better found the fur/horse city as i noticed sian may be on that island chain already
3rd turn with no forums
settled rumpleteazer. city maintenance went up by 7
spotted fish by the offshore island. would make a nice back-fill for the beaver/horse/clam spot further east
100%: -81gpt; 155bpt
0%: 54gpt
1 more turn at 0% and we can do code of laws in 2 turns at 80-90%
mackoti has found us. his work-boat turn up at old deuteronomy. will switch some eps over. damn we wont get shoots tech let alone sians now
heres demos:
![[Image: turn74demos0000.jpg]](http://i1160.photobucket.com/albums/q498/themusicmanpilgrim/turn74demos0000.jpg)
some improvements there. i also saw that mackoti has both oracle and the mausoleum. no idea who did hanging gardens but its possible it was thestick