If I take India (and have got my sandbox set up right) and go:
t3 Hunting
t10 AH + Fast Worker
t13 Sheep improved (netting fin bonus for 3c)
t17 BW, fur camped (for 6c, but one wasted worker turn) Dehli size 3
t19 Agri (but at this point I could go for religion if noone else has...)
t21 chop completes second worker
So then onto wheel->pottery, and getting a settler out...
I like this sim, I think I come out ahead of going Agri->AH, and gets research going nicely straight away. It does end up growing onto unimproved tiles though, so I'm sure it can be tweaked.
Guess I'll go claim India...
Edit: To turn the post into something it's possible to read.
t3 Hunting
t10 AH + Fast Worker
t13 Sheep improved (netting fin bonus for 3c)
t17 BW, fur camped (for 6c, but one wasted worker turn) Dehli size 3
t19 Agri (but at this point I could go for religion if noone else has...)
t21 chop completes second worker
So then onto wheel->pottery, and getting a settler out...
I like this sim, I think I come out ahead of going Agri->AH, and gets research going nicely straight away. It does end up growing onto unimproved tiles though, so I'm sure it can be tweaked.
Guess I'll go claim India...
Edit: To turn the post into something it's possible to read.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld