(February 4th, 2013, 23:33)MJW (ya that one) Wrote: Well it's pretty good report. The only thing I feel you can expand on is why being the only one left with your captail is good for victory condtion.I am not sure if that is a serious question? It feels that it's very well balanced between truly demonstrating a winning position while not bogging down in mop-up. I mention it mostly because Sullla in one of his early reports called the rule "beyond stupid" with no elaboration, and I've never known if he really believed that and why or if it was merely part of trashing Civ 5 in general.
(February 4th, 2013, 23:58)Qgqqqqq Wrote: My only problem was looking at that capital and how awesome it would've been in civ 4Two wheat, three fish, three other sea resources, and gold. Yeah, that'd be awesome.

(February 5th, 2013, 05:50)DaveV Wrote: It only took four restarts to get a starting island that looked exactly like a whale?Heh, I did not notice that. It was four serious attempts at the game, and probably about 20 other map rerolls until I found this one that looked good and on-theme. (The worst was an island of literally only four tiles, should have kept a screenshot.) I basically demanded at least three sea resources and two hills for Great Lighthouse building, and rerolled until I got that.
BTW, Gods and Kings now has an easy menu option to restart with a rerolled map, instead of having to go back through the main menu as in vanilla Civ 5.