Turn 72
Still no war weariness in the Serdoa - Hydra war, so I imagine the army either has to move three tiles through Hydra's culture or Serdoa is catapulting city defenses or it's all an elaborate double bluff and he's about to come after me [/paranoid mode]. Hopefully Jimmy can shed some light in the next couple of turns:

All of which means I'm going to have to take a risk here - I'm completing Calendar this turn so I can start the MOM next turn and finish it eot75. But it means that construction will take two turns if Serdoa's stack appears next turn.

I'll have two new settlers over the next three turns down here, I'm planning to settle A, then B. Although B is a bit aggressive, It does have a lot of forests and gets wine once borders pop. I think it'll take about 10-20 turns to flip the gold. Settling C is possible, but has less forests and doesn't share the rice with A. Settling 1N of B is more defensible, but loses the chance to flip the gold and a good grass forest. Eventually D will be a back-fill site.

The second settler could head over here instead to settle another island, I'd probably go for E rather than F as Creative Azza will swamp F in 20 turns. G isn't much use before optics...

Power

Demos - including another 30000 soldiers for Serdoa this turn - I'm building some more archers...
Still no war weariness in the Serdoa - Hydra war, so I imagine the army either has to move three tiles through Hydra's culture or Serdoa is catapulting city defenses or it's all an elaborate double bluff and he's about to come after me [/paranoid mode]. Hopefully Jimmy can shed some light in the next couple of turns:

All of which means I'm going to have to take a risk here - I'm completing Calendar this turn so I can start the MOM next turn and finish it eot75. But it means that construction will take two turns if Serdoa's stack appears next turn.

I'll have two new settlers over the next three turns down here, I'm planning to settle A, then B. Although B is a bit aggressive, It does have a lot of forests and gets wine once borders pop. I think it'll take about 10-20 turns to flip the gold. Settling C is possible, but has less forests and doesn't share the rice with A. Settling 1N of B is more defensible, but loses the chance to flip the gold and a good grass forest. Eventually D will be a back-fill site.

The second settler could head over here instead to settle another island, I'd probably go for E rather than F as Creative Azza will swamp F in 20 turns. G isn't much use before optics...

Power

Demos - including another 30000 soldiers for Serdoa this turn - I'm building some more archers...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld