Turn 78
Oh the humanity! Serdoa must have deleted the axe to avoid giving me some xp. Which is just rude. I'm pretty sure his galleys are empty now. Which doesn't really help does it?

So this shows the battleground around Exeter. Essentially Exeter has fallen, it's just a question of whether it falls this turn or next. If Serdoa bombs the defenses down this turn he'll have to take it next turn. If he just suicides with the catapults he'll be able to take it without losing many axes at all.

So the question is - do I leave as many units in the city as possible or take them out and stop him coming after my other cities?
Tbh at this point I don't see him coming after my other cities as a big problem - I expect he'll suicide most of his catapults this turn, making further cities harder to crack. So one big heroicstupid stand it is then...
Power - If only I'd done this five turns ago...

Oh the humanity! Serdoa must have deleted the axe to avoid giving me some xp. Which is just rude. I'm pretty sure his galleys are empty now. Which doesn't really help does it?

So this shows the battleground around Exeter. Essentially Exeter has fallen, it's just a question of whether it falls this turn or next. If Serdoa bombs the defenses down this turn he'll have to take it next turn. If he just suicides with the catapults he'll be able to take it without losing many axes at all.

So the question is - do I leave as many units in the city as possible or take them out and stop him coming after my other cities?
Tbh at this point I don't see him coming after my other cities as a big problem - I expect he'll suicide most of his catapults this turn, making further cities harder to crack. So one big heroicstupid stand it is then...
Power - If only I'd done this five turns ago...

Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld