Ok new report.

1) First up, some Zoltans want to scan me and my crew. Figuring the experience has to be less invasive than airport security I say “Why the hell not”. They give me the delicious sounding “stiff dough cakes” and a small amount of scrap (15). We only have the three original crew members so I use the scrap and some change to upgrade my doors.
2) Auto assault with an ion blast and a duel laser. I stop the laser from firing, then kill it pretty easily. Get some fuel, scrap and missiles.
3) A Zoltan Elder wants me to look into a great eye. Hoping that the eyes were plural and actually belonged to some sort of fabulous space woman, I had my crew take a peek. After regaining consciousness, our only vague recollection was that their used to be a guy manning the weapons. For his sake I hope that ‘Mr Weapons’ did indeed run off with a space-broad. I’m still having him courtmarshalled for desertion though.
4) Autoassault, missile, dual laser and antiship 1 drone. Realising rather late that it also has two shields I power up the artemis. Unfortunately, my missile and burst lasers all missed and his were exceedingly accurate. I had my weapons and shields damaged and my O2 completely down before finally managing to take out his missile. Finishing the droid off was then fairly routine, however I am down to a quarter of my hull. I need more survivability so I upgraded engines to level 4.
5) Landing in the middle of an ion storm, there was an option to pursue pirates for fuel, ammunition or just let them leave. The sensible option probably would have been to let them leave, but I thought they might have a cool weapon. The initial missile exchange led to hits to both our weapons systems, fortunately my system is more powerful and my weapons apparently stronger. His weapons completely disabled, I chipped away at him until he wanted to flee and then missiled his pilots bay for the kill. My reward for risking my remaining crew. 11 scrap and 2 missiles.
6) Nothing happened.
7) Energy fighter with bombs and a heavy laser. Provided he doesn’t go for my shields with a bomb damage should be minimal. Turns out it was an ion bomb and his initial shot went to my engines. Easy money.
8) Worried about my ship I ran to a store and fixed up the ol’ girl. With only 46 scrap remaining there was nothing else interesting to purchase, so no shopping sprees today.
9) Zoltan energy fighter in an asteroid field, he has a dual laser, pike beam and a beam drone. Hmmm, if both my shields go down he could really wreck my day. Fortunately, that didn’t happen.
10) Rebel rigger; beam, dual laser + boarding drone. Happily the drone landed in an unoccupied room, and I have level 2 doors. After disabling their drone control, there was no real problems.
11) Engi scout, dual laser, heavy laser and a defense drone. Flawless kill for 23 scrap.
12) Visited another store, with 110 in the bank and considering the dire crew situation I bought a Zoltan and a mantis. Zoltan went to weapons, and the mantis went to shields until he can be used for more… aggressive…purposes.
13) Exit of the sector and some slaver scum appeared. I attacked them until they bought me off with the offer of a Rock Slave. Here’s a final peek at the ship.

Stats and Such

1) First up, some Zoltans want to scan me and my crew. Figuring the experience has to be less invasive than airport security I say “Why the hell not”. They give me the delicious sounding “stiff dough cakes” and a small amount of scrap (15). We only have the three original crew members so I use the scrap and some change to upgrade my doors.
2) Auto assault with an ion blast and a duel laser. I stop the laser from firing, then kill it pretty easily. Get some fuel, scrap and missiles.
3) A Zoltan Elder wants me to look into a great eye. Hoping that the eyes were plural and actually belonged to some sort of fabulous space woman, I had my crew take a peek. After regaining consciousness, our only vague recollection was that their used to be a guy manning the weapons. For his sake I hope that ‘Mr Weapons’ did indeed run off with a space-broad. I’m still having him courtmarshalled for desertion though.
4) Autoassault, missile, dual laser and antiship 1 drone. Realising rather late that it also has two shields I power up the artemis. Unfortunately, my missile and burst lasers all missed and his were exceedingly accurate. I had my weapons and shields damaged and my O2 completely down before finally managing to take out his missile. Finishing the droid off was then fairly routine, however I am down to a quarter of my hull. I need more survivability so I upgraded engines to level 4.
5) Landing in the middle of an ion storm, there was an option to pursue pirates for fuel, ammunition or just let them leave. The sensible option probably would have been to let them leave, but I thought they might have a cool weapon. The initial missile exchange led to hits to both our weapons systems, fortunately my system is more powerful and my weapons apparently stronger. His weapons completely disabled, I chipped away at him until he wanted to flee and then missiled his pilots bay for the kill. My reward for risking my remaining crew. 11 scrap and 2 missiles.
6) Nothing happened.
7) Energy fighter with bombs and a heavy laser. Provided he doesn’t go for my shields with a bomb damage should be minimal. Turns out it was an ion bomb and his initial shot went to my engines. Easy money.
8) Worried about my ship I ran to a store and fixed up the ol’ girl. With only 46 scrap remaining there was nothing else interesting to purchase, so no shopping sprees today.
9) Zoltan energy fighter in an asteroid field, he has a dual laser, pike beam and a beam drone. Hmmm, if both my shields go down he could really wreck my day. Fortunately, that didn’t happen.
10) Rebel rigger; beam, dual laser + boarding drone. Happily the drone landed in an unoccupied room, and I have level 2 doors. After disabling their drone control, there was no real problems.
11) Engi scout, dual laser, heavy laser and a defense drone. Flawless kill for 23 scrap.
12) Visited another store, with 110 in the bank and considering the dire crew situation I bought a Zoltan and a mantis. Zoltan went to weapons, and the mantis went to shields until he can be used for more… aggressive…purposes.
13) Exit of the sector and some slaver scum appeared. I attacked them until they bought me off with the offer of a Rock Slave. Here’s a final peek at the ship.

Stats and Such
Scrap: 0
Hull: 30
Fuel: 25
Missiles: 14
Drone schematics: 11
Number of crew & race: 2 humans, zoltan, mantis and Rock
Crew skills: Pilot approx 1.6, Human engineer nearly to 1 on engines and 1/3 weapons. All the rest are zero skilled.
Upgrades:
-shields: 4
-engines: 4
-oxygen: 1
-weapons: 3
-medbay: 1
-piloting: 1
-sensors: 1
-doors: 2
Reactor: 11 (12 with Zoltan charge)
Weapons: Burst Laster II, Artemis.
Drones: Current N/A
Augmentations: None
Hull: 30
Fuel: 25
Missiles: 14
Drone schematics: 11
Number of crew & race: 2 humans, zoltan, mantis and Rock
Crew skills: Pilot approx 1.6, Human engineer nearly to 1 on engines and 1/3 weapons. All the rest are zero skilled.
Upgrades:
-shields: 4
-engines: 4
-oxygen: 1
-weapons: 3
-medbay: 1
-piloting: 1
-sensors: 1
-doors: 2
Reactor: 11 (12 with Zoltan charge)
Weapons: Burst Laster II, Artemis.
Drones: Current N/A
Augmentations: None