Sector 8 - Showdown
So, here we are in the showdown. I actually come into the sector pretty beat up. Fortunately, in addition to fuel, you also get some hull repaired. I never knew that, or paid attention to it anyway.
It'd be nice if we had a repair slot along the way. Let's take a look.
![[Image: 35-sect8.jpg]](http://sumcbabydaze.org/games/ftl1/35-sect8.jpg)
Sweet. I can hit multiple repairs along the way.
So, nothing interesting along the way. More repairs, missiles, fuel, drones. I really don't need them at this point, but I'll take them.
As far as status goes, I'm pretty solid. Drones are setup with Defense II and Attack II. Both will be useful. As you'll see below. This is my general attack plan. Molach likes his multiple lasers. I dislike it. My miss rate is much too high.
So, we hit the mothership. Now I have a slightly different strategy in hitting the mothership than common conventions. Most people will be like Molach, and hit the missiles, the ion, and then the beams. Because of too many issues in Phase II and Phasea III of the battle, I'll go ahead and take the automated ship repair in Phase III for the ability to take out the triple laser quickly in Phase II and Phase III.
![[Image: 36-fight1-1.jpg]](http://sumcbabydaze.org/games/ftl1/36-fight1-1.jpg)
So, we start it off. And like Molach, we wait for the mothership to get out of stealth. Unlike Molach, I have the Pre Ignitor, BUT I forget to switch it to missiles. My barrage of lasers totally miss, worthless. Slice and Dice move into the missile bay. My missiles are able to take out the triple laser bay. We cloak through the first missile barrage. Shortly after the second enemy cloak, we're looking like this:
![[Image: 37-fight1-2.jpg]](http://sumcbabydaze.org/games/ftl1/37-fight1-2.jpg)
So, with the immediate threat over, it's time to hit interior. When I beam in with the two person team, I generally hit the sensors room. It's the furthest away from the med bay and everyone else, so it gives me more time to double team enemies as they come in. So Slice and Dice begin their grizzly work. The first enemy comes in, gets sliced and diced, and leaves for med bay. He's replaced by two others. As the guy goes for med-bay, I barrage med bay with missiles. It kills the wounded, and destroys the med bay. This allows Slice and Dice to kill another two people before they beam out for healing. (Had to wait for cloak).
![[Image: 38-fight1-3.jpg]](http://sumcbabydaze.org/games/ftl1/38-fight1-3.jpg)
We have another four to go. Get back in there and begin again. This time however, things go bad for the enemy. My missile barrage not only takes out the med bay, and creates not one, but TWO hull breaches in med bay. The oxygen loss, in addition to slice and dice put everyone in blinking red around the ship. It's cleanup from there. The ship is mine.
![[Image: 38-fight1-4.jpg]](http://sumcbabydaze.org/games/ftl1/38-fight1-4.jpg)
I take down Phase I without a scratch.
Now Phase II. I hate Phase II. Out of the three phases, Phase II seems to have the lease margin of error for me. When things even BEGIN to start getting out of hand, it's all over but the scoring screen. In this phase, I prep before getting in. The defense II drone is setup as well as missiles. Now defensive drones are really cool in this phase. I generally try moving in with a pair of defense I drones. Why? They are able to shoot down the incoming boarding drones. The mothership only has like five of them, and I often shoot them all done without being touched. Defensive I are better than defensive II simply because the advanced also shoot down lasers. There are LOTS of lasers flying around here so possibility that the drone gets through. But I stick with what I have.
Alrighty, let's get going.
![[Image: 39-fight2-1.jpg]](http://sumcbabydaze.org/games/ftl1/39-fight2-1.jpg)
Slice and dice immediately beam over to missiles and begin working on that. My missiles fire over. One gets shot down by the drone. The other two (yes, I have pegasus missiles that shoot two at a time - SWEET) hit drone central. One of them causes a fire. Just a matter of time for that to go down. I cloak through the first barrage of missiles. The swarm does nothing. Note the swarm is random each time. I've had an all beam swarm before which was really, really nice. Semi dangerous mixture here with 3-4 laser drones. They do manage to get through once to nick the hull. Could have been prevented. Next barrage of missiles takes out the laser port.
![[Image: 40-fight%202-2.jpg]](http://sumcbabydaze.org/games/ftl1/40-fight%202-2.jpg)
Slice and Dice beam to the shield room and take out shields. Beam back, and clean up. Voila. So far, so good.
![[Image: 41-fight2-3.jpg]](http://sumcbabydaze.org/games/ftl1/41-fight2-3.jpg)
So, round 3. We begin with my lasers prepped (burst 1 and 2), and my anti drone II up and going. Out of 5 shots, I think I hit once. I cloak through the first missile barrage. We finally manage to take down the special shield. Slice and dice work on missiles. Unfortunately, a missile barrage coincided along with a special attack and got me pretty good.
![[Image: 42-fight2-4.jpg]](http://sumcbabydaze.org/games/ftl1/42-fight2-4.jpg)
Missiles go down shortly thereafter. From there, it was pretty much just pounding the thing with missiles. Lasers go down. Shields go down. Piloting goes down. And before the mothership has another chance to up its "special" shield. It's game over man, game over.
![[Image: 43-fight3-2.jpg]](http://sumcbabydaze.org/games/ftl1/43-fight3-2.jpg)
And end game.
![[Image: 44-endgame.jpg]](http://sumcbabydaze.org/games/ftl1/44-endgame.jpg)
And scoring. Yes, that's right, this was my high score.
![[Image: 45-high.jpg]](http://sumcbabydaze.org/games/ftl1/45-high.jpg)
I'd like to thank Molach for putting this together. I really enjoyed it. If you want to do something similar again, just let me know!
So, here we are in the showdown. I actually come into the sector pretty beat up. Fortunately, in addition to fuel, you also get some hull repaired. I never knew that, or paid attention to it anyway.
It'd be nice if we had a repair slot along the way. Let's take a look.
![[Image: 35-sect8.jpg]](http://sumcbabydaze.org/games/ftl1/35-sect8.jpg)
Sweet. I can hit multiple repairs along the way.
So, nothing interesting along the way. More repairs, missiles, fuel, drones. I really don't need them at this point, but I'll take them.
As far as status goes, I'm pretty solid. Drones are setup with Defense II and Attack II. Both will be useful. As you'll see below. This is my general attack plan. Molach likes his multiple lasers. I dislike it. My miss rate is much too high.
So, we hit the mothership. Now I have a slightly different strategy in hitting the mothership than common conventions. Most people will be like Molach, and hit the missiles, the ion, and then the beams. Because of too many issues in Phase II and Phasea III of the battle, I'll go ahead and take the automated ship repair in Phase III for the ability to take out the triple laser quickly in Phase II and Phase III.
![[Image: 36-fight1-1.jpg]](http://sumcbabydaze.org/games/ftl1/36-fight1-1.jpg)
So, we start it off. And like Molach, we wait for the mothership to get out of stealth. Unlike Molach, I have the Pre Ignitor, BUT I forget to switch it to missiles. My barrage of lasers totally miss, worthless. Slice and Dice move into the missile bay. My missiles are able to take out the triple laser bay. We cloak through the first missile barrage. Shortly after the second enemy cloak, we're looking like this:
![[Image: 37-fight1-2.jpg]](http://sumcbabydaze.org/games/ftl1/37-fight1-2.jpg)
So, with the immediate threat over, it's time to hit interior. When I beam in with the two person team, I generally hit the sensors room. It's the furthest away from the med bay and everyone else, so it gives me more time to double team enemies as they come in. So Slice and Dice begin their grizzly work. The first enemy comes in, gets sliced and diced, and leaves for med bay. He's replaced by two others. As the guy goes for med-bay, I barrage med bay with missiles. It kills the wounded, and destroys the med bay. This allows Slice and Dice to kill another two people before they beam out for healing. (Had to wait for cloak).
![[Image: 38-fight1-3.jpg]](http://sumcbabydaze.org/games/ftl1/38-fight1-3.jpg)
We have another four to go. Get back in there and begin again. This time however, things go bad for the enemy. My missile barrage not only takes out the med bay, and creates not one, but TWO hull breaches in med bay. The oxygen loss, in addition to slice and dice put everyone in blinking red around the ship. It's cleanup from there. The ship is mine.
![[Image: 38-fight1-4.jpg]](http://sumcbabydaze.org/games/ftl1/38-fight1-4.jpg)
I take down Phase I without a scratch.
Now Phase II. I hate Phase II. Out of the three phases, Phase II seems to have the lease margin of error for me. When things even BEGIN to start getting out of hand, it's all over but the scoring screen. In this phase, I prep before getting in. The defense II drone is setup as well as missiles. Now defensive drones are really cool in this phase. I generally try moving in with a pair of defense I drones. Why? They are able to shoot down the incoming boarding drones. The mothership only has like five of them, and I often shoot them all done without being touched. Defensive I are better than defensive II simply because the advanced also shoot down lasers. There are LOTS of lasers flying around here so possibility that the drone gets through. But I stick with what I have.
Alrighty, let's get going.
![[Image: 39-fight2-1.jpg]](http://sumcbabydaze.org/games/ftl1/39-fight2-1.jpg)
Slice and dice immediately beam over to missiles and begin working on that. My missiles fire over. One gets shot down by the drone. The other two (yes, I have pegasus missiles that shoot two at a time - SWEET) hit drone central. One of them causes a fire. Just a matter of time for that to go down. I cloak through the first barrage of missiles. The swarm does nothing. Note the swarm is random each time. I've had an all beam swarm before which was really, really nice. Semi dangerous mixture here with 3-4 laser drones. They do manage to get through once to nick the hull. Could have been prevented. Next barrage of missiles takes out the laser port.
![[Image: 40-fight%202-2.jpg]](http://sumcbabydaze.org/games/ftl1/40-fight%202-2.jpg)
Slice and Dice beam to the shield room and take out shields. Beam back, and clean up. Voila. So far, so good.
![[Image: 41-fight2-3.jpg]](http://sumcbabydaze.org/games/ftl1/41-fight2-3.jpg)
So, round 3. We begin with my lasers prepped (burst 1 and 2), and my anti drone II up and going. Out of 5 shots, I think I hit once. I cloak through the first missile barrage. We finally manage to take down the special shield. Slice and dice work on missiles. Unfortunately, a missile barrage coincided along with a special attack and got me pretty good.
![[Image: 42-fight2-4.jpg]](http://sumcbabydaze.org/games/ftl1/42-fight2-4.jpg)
Missiles go down shortly thereafter. From there, it was pretty much just pounding the thing with missiles. Lasers go down. Shields go down. Piloting goes down. And before the mothership has another chance to up its "special" shield. It's game over man, game over.
![[Image: 43-fight3-2.jpg]](http://sumcbabydaze.org/games/ftl1/43-fight3-2.jpg)
And end game.
![[Image: 44-endgame.jpg]](http://sumcbabydaze.org/games/ftl1/44-endgame.jpg)
And scoring. Yes, that's right, this was my high score.
![[Image: 45-high.jpg]](http://sumcbabydaze.org/games/ftl1/45-high.jpg)
I'd like to thank Molach for putting this together. I really enjoyed it. If you want to do something similar again, just let me know!
On average, everybody thinks they are above average.