The constant recommendation from the experienced players is that "Espionage off by setting" is a bad idea due to the culture conversion; "No active espionage, Great Spies must be settled or used for bulbs/GA" seems far preferable.
Regarding map script, I think B&S provided fun maps in PB5 and PB8, but others may disagree. The sea should matter, though! Bring forth the Sirian Doctrine!
I'm fine with Barbs/Huts/Events on.
teleh, what are your thoughts on "Everyone starts with Scout/Settler"?
I really think sticking with AI diplo is best; NAPs seem to just cause drama.
Regarding map script, I think B&S provided fun maps in PB5 and PB8, but others may disagree. The sea should matter, though! Bring forth the Sirian Doctrine!
I'm fine with Barbs/Huts/Events on.
teleh, what are your thoughts on "Everyone starts with Scout/Settler"?
I really think sticking with AI diplo is best; NAPs seem to just cause drama.
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.