(May 6th, 2013, 02:32)Azza Wrote: Also, barbs/huts/events on if we're going a random-ish map, but I feel like it'd be a better learning experience to have a near-mirrored map. It'd give people a chance to compare post-game about the different decisions made, what worked, what didn't, and why. On a random map, it's practically impossible to compare since everyone comes from different starts where certain strategies may not have made sense..
This is a good point.