Sweet I reckon, however, would like to nullify pauses.
Originally suggested AI takeover if turns were consistently dragging past 24h.? To me there's not much difference between 'hey it's past 24 hours again wtf' and 'pause the game, x hasn't said anything and the 24h is coming up'.. Except less pauses.. Mebbe also a bit more give (with notification from players) for wartime.
Originally suggested AI takeover if turns were consistently dragging past 24h.? To me there's not much difference between 'hey it's past 24 hours again wtf' and 'pause the game, x hasn't said anything and the 24h is coming up'.. Except less pauses.. Mebbe also a bit more give (with notification from players) for wartime.