I was thinking about moving 14 with the scout to start, but good call on that 21. If that grass hill is pigs or something, it would be good to know.
Yeah, I'm thinking BW->agriculture and REXing might be the way to go on this. Worker->Worker->grow->Settler? Who needs plains cows for production, we're sporting massive wood!
EDIT: Hrm, in my sandbox, Large size, Monarch difficulty, BW is a 15t tech working the cows. Making a worker that does diddly seems weak. Argh, this start is tough!
Yeah, I'm thinking BW->agriculture and REXing might be the way to go on this. Worker->Worker->grow->Settler? Who needs plains cows for production, we're sporting massive wood!
EDIT: Hrm, in my sandbox, Large size, Monarch difficulty, BW is a 15t tech working the cows. Making a worker that does diddly seems weak. Argh, this start is tough!
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.