The "put 2 turns into the warrior, then build a worker so that the worker pops with 1t left in BW" plan was one I tried, but hammer decay wrecks my investment by the time I get back around to it, so it's purely wasted turns.
Your build order gets the settler out t34, founding on the proposed tile t36, with overflow going into "something" in the capital. I get AH a turn faster, so I get to put 3t of research into something (but just about the same overall beakers, because of the overflow in the last build order), but burn 1 more capital forest if my count is right. On the same turn, 38, I have a size 3 capital and several turns of production into "something" in both capital and city 1 (fourth worker? additional warriors? second settler?).
Nice. I like it.
EDIT: I'll try it out going worker-worker-worker-warrior-settler, though.
Your build order gets the settler out t34, founding on the proposed tile t36, with overflow going into "something" in the capital. I get AH a turn faster, so I get to put 3t of research into something (but just about the same overall beakers, because of the overflow in the last build order), but burn 1 more capital forest if my count is right. On the same turn, 38, I have a size 3 capital and several turns of production into "something" in both capital and city 1 (fourth worker? additional warriors? second settler?).
Nice. I like it.
EDIT: I'll try it out going worker-worker-worker-warrior-settler, though.
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.