Hammers are generally more valuable than commerce. Many folks figure that in the early/mid game, 1f=2h=3c. Some say it's 3/5/8, but the result is similar. But bottom line, you gotta sim it.
Also, 3 workers was just an idea. Try 2 wkrs as well... isnt this fun??
(regarding tech cost: if your sim is the right size/difficulty/wrap etc, they should be right on. The actual tile size doesn't matter until city maint comes into play.)
Also, 3 workers was just an idea. Try 2 wkrs as well... isnt this fun??
(regarding tech cost: if your sim is the right size/difficulty/wrap etc, they should be right on. The actual tile size doesn't matter until city maint comes into play.)