I don't feel GSpies are overpowered per se, but they distort the game. We've already voted that we don't want mass-produced invisible units running around giving perfect troop deployment info; I see no reason to abrogate that policy for singletons.
That said, so long as everyone votes their preference, I don't see it seriously warping the game one way or another; GSpies carry enough opportunity cost, as WilliamLP has pointed out.
That said, so long as everyone votes their preference, I don't see it seriously warping the game one way or another; GSpies carry enough opportunity cost, as WilliamLP has pointed out.
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.