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[SPOILERS] Team Unpronounceable Unicode Symbol: True Grit

(May 14th, 2013, 08:41)Sisu Wrote: 1) Scout move 11 or 23? Thinking 23, want to circle relatively tightly to find a safe 2nd city location
2) I hear a lot of people bandy around +6 food as some magical surplus. Why is that?
3) What are general rules regarding slavery-revolt timing for us non-Spirituals?

1) I like 11. It's a hill with no trees nearby, so will reveal much of the SW before you turn East. It will take the scout a long time to get around the forested North side to see it later.

2) Cuz Sulla says it. :-) More food is better, there's nothing special about +6 exactly.

3) As close to a 'one-right-answer' as you'll ever see: while moving your first (or 2nd) settler. Exception for low food starts where you aren't whipping anyway... then wait and combine the revolt with Org.Religion or Hed Rule.
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RE: [SPOILERS] Team Unpronounceable Unicode Symbol: True Grit - by Ceiliazul - May 14th, 2013, 11:52

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