Turn finally rolled! Guess they realized that it wasn't worth fussing over triple gold double corn when they lack the techs to improve them 
![[Image: pb11-t3_02.jpg]](https://dl.dropboxusercontent.com/u/171073059/pb11-t3_02.jpg)
I increased the resolution to which I resize screenshots, so let me know lurkers if this broke anything. Ceil, thinking 99 next, with the plan to loop northeast? We have four luxes revealed early (one improvable immediately, two Calendar, and one Monarchy), so at least we aren't in Australia like those poor guys in PB5. I'd like to reveal a precious metal for synergy with our cheap Forges, but you can't have everything. Still really want to find some food...
![[Image: pb11-t3_01.jpg]](https://dl.dropboxusercontent.com/u/171073059/pb11-t3_01.jpg)
As we have only one Creative civ in the game, and he founded t0, we can get a direct tile count on Rome. A full BFC is 21 tiles, and rival best last turn was 8 tiles, so we can safely conclude he started adjacent to a 1-tile lake but is otherwise inland. I'm not excited about Aggressive Rome being inland where production and iron can be found, but if he's not getting any use out of that Fishing starting tech, I'll content myself with that.
Also, I'd like to get veteran consensus on the use of goto into the fog to discern map size, but it's not a huge deal. I just want to get my sandbox roughly matching reality and figure out the approximate expected distance to my nearest rivals.

![[Image: pb11-t3_02.jpg]](https://dl.dropboxusercontent.com/u/171073059/pb11-t3_02.jpg)
I increased the resolution to which I resize screenshots, so let me know lurkers if this broke anything. Ceil, thinking 99 next, with the plan to loop northeast? We have four luxes revealed early (one improvable immediately, two Calendar, and one Monarchy), so at least we aren't in Australia like those poor guys in PB5. I'd like to reveal a precious metal for synergy with our cheap Forges, but you can't have everything. Still really want to find some food...
![[Image: pb11-t3_01.jpg]](https://dl.dropboxusercontent.com/u/171073059/pb11-t3_01.jpg)
As we have only one Creative civ in the game, and he founded t0, we can get a direct tile count on Rome. A full BFC is 21 tiles, and rival best last turn was 8 tiles, so we can safely conclude he started adjacent to a 1-tile lake but is otherwise inland. I'm not excited about Aggressive Rome being inland where production and iron can be found, but if he's not getting any use out of that Fishing starting tech, I'll content myself with that.
Also, I'd like to get veteran consensus on the use of goto into the fog to discern map size, but it's not a huge deal. I just want to get my sandbox roughly matching reality and figure out the approximate expected distance to my nearest rivals.
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.