STUFF IS ACTUALLY HAPPENING 
T16 - ANIMAL HUSBANDRY(T18) - 134/161
GLOBAL EVENTS
*Portugal, China get Bronze working
*I was wrong about England. Seems retep will grow to pop 4 before whipping a worker - looks like he's slow building something at the same time? Whatever, I shouldn't waste my time reading demos.
LOCAL EVENTS
*CONTACT!
![[Image: xX23B0N.jpg]](http://i.imgur.com/xX23B0N.jpg)
*Russia is near, with Bronze Working, but I didn't start next to Rome! I'll post some thoughts when I get a chance; the map will have to do for now. It looks there are 14 tiles separating the capitols. I've marked 7 tile boundaries on this turn's overview map. Note that the peak tiles to the east slow Russian settlement in that direction. I'm going to try and loop my settler to the east, delaying contact. Hopefully I can convince Russia that I'm somewhere north and so lure his scout(s) away from my land.
OVERVIEW

T16 - ANIMAL HUSBANDRY(T18) - 134/161
GLOBAL EVENTS
*Portugal, China get Bronze working
*I was wrong about England. Seems retep will grow to pop 4 before whipping a worker - looks like he's slow building something at the same time? Whatever, I shouldn't waste my time reading demos.
LOCAL EVENTS
*CONTACT!
![[Image: xX23B0N.jpg]](http://i.imgur.com/xX23B0N.jpg)
*Russia is near, with Bronze Working, but I didn't start next to Rome! I'll post some thoughts when I get a chance; the map will have to do for now. It looks there are 14 tiles separating the capitols. I've marked 7 tile boundaries on this turn's overview map. Note that the peak tiles to the east slow Russian settlement in that direction. I'm going to try and loop my settler to the east, delaying contact. Hopefully I can convince Russia that I'm somewhere north and so lure his scout(s) away from my land.
OVERVIEW