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[SPOILERS] Team Unpronounceable Unicode Symbol: True Grit

Okay, did lots of simming. My head hurts now crazyeye Here's the micro spreadsheet and the save.

Conclusion: I think we're doing it wrong!
"Wait, what?" you might say.
"Well," says I, "lacking Wheel this late feels super dangerous. Our copper isn't hooked up, which means all we can build for defense is warriors. Also, we have no trade route income to offset our maintenance, costing us 1cpt/city. Also also, so many wasted worker turns. We end up having to build a ton of extra workers to offset the wasted turns, who then sit around and have nothing to do beyond improving a few tiles per city." We land Meditation eot49, and hopefully that's good enough to found Buddhism, but it'd be incredibly easy for a scouting axe or chariot to ruin our game completely. I think we have to slot in Wheel before religion - if all else fails, we chop a few monuments (uuuugh) and go for Judaism.

I'm heading out for a few hours, but I'll be back around 8ish Eastern to play t25 and post my empire overview.

For Ceil: thoughts on the simming thus far?
For global lurkers: (or Ceil if he knows the answer) How do I edit out an AI's founding of a religion in WB so I can found it myself for sandbox purposes?
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.
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RE: [SPOILERS] Team Unpronounceable Unicode Symbol: True Grit - by Sisu - May 27th, 2013, 15:47

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