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[SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII)

(May 27th, 2013, 19:13)BaII Wrote: I don't agree with having the moai statue city in the captial, we should have it in one of our fishing villages, as we will only be working water tiles on them. I want to know Williamlp's land behind his captial, as we want to know how his land fares. We may want to go for AH after pottery to see horses, or we can go for hunting to hook up some of our deer resources.

I agree with the first city plant as Sam Walton, then we need the copper city for copper obv. We will have to kill him soon, as the land to the north is pure garbage, and if we do elimate him we can fully expand to our island and hopefully tech up in peace for a little bit.

The real question is how do we kill him? I don't think we will have enough time for an axe rush: he'll have defenses ready by then. Maces vs. Longbows is just a bloody mess. Knights would be ideal to strike with but do we even have enough time to get there?

If we could get Maces before he got Longbows, perhaps...Maces vs. Cats + Axes/Archers is very do-able.

Perhaps I should build a Warrior to see if we can scout his land? Which fishing village do you suggest we put Moai in?
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RE: [SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII) - by Kuro - May 27th, 2013, 19:18

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