T33:
Our first Settler comes out at EoT (thank you, my faithful lumberjacks) and will found on t36 (overflow and next turn's chop going into a fourth Worker). I'm expecting a lot of city settlements coming in the next few turns; that, or everyone is trying to grab Stonehenge!
One consequence of that will be that as soon as there are 15 cities total, animal barbs will start dying and be replaced by humans, so the age of the Scout is coming to a close.
Speaking of which...

It appears "Lion Evader" used up all his luck on lions and had none left over for other members of genus Panthera
.
Down in the southeast:

Seafood! Albeit far away from my capital, and second ring to the mainland - most likely I'll try to settle what appears to be that tiny island, for first-ring food and IC trade routes, but that will have to wait for Sailing, which is a long way away on my current tech path.
I know the tech bar says we're getting AH in three, but next turn we're working wines instead of corn (loss of three fh for three commerce) to pull it in at EOT 34.

Demos. It amazes me that even given our low-food chop-all-the-forests-instead-of-improving-tiles start, we're beating someone on the Food stat. We were tied for last last turn; maybe someone is doing the same sort of tile micro I just described? It'll certainly make us look pathetic on Food for a turn.
Our first Settler comes out at EoT (thank you, my faithful lumberjacks) and will found on t36 (overflow and next turn's chop going into a fourth Worker). I'm expecting a lot of city settlements coming in the next few turns; that, or everyone is trying to grab Stonehenge!

Speaking of which...

(May 30th, 2013, 07:03)Sisu Wrote: Anyway, Oxy is creeping around to our northeast, but looks to be ready to vanish into the jungle belt. Bye! May the panthers grow fat on your flesh :P.
It appears "Lion Evader" used up all his luck on lions and had none left over for other members of genus Panthera

Down in the southeast:

Seafood! Albeit far away from my capital, and second ring to the mainland - most likely I'll try to settle what appears to be that tiny island, for first-ring food and IC trade routes, but that will have to wait for Sailing, which is a long way away on my current tech path.
I know the tech bar says we're getting AH in three, but next turn we're working wines instead of corn (loss of three fh for three commerce) to pull it in at EOT 34.

Demos. It amazes me that even given our low-food chop-all-the-forests-instead-of-improving-tiles start, we're beating someone on the Food stat. We were tied for last last turn; maybe someone is doing the same sort of tile micro I just described? It'll certainly make us look pathetic on Food for a turn.
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.