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[SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII)

So I log in and guess what pops up.

[Image: Civ4ScreenShot0407_zps247fe6fc.jpg]

That is going to make settling this area more diffiannoying.

[Image: Civ4ScreenShot0408_zpsf3ee0332.jpg]

Another lion. Retep had a mid-turn score increase, which I am pretty sure can only be settling a city (Anybody mind to confirm/deny?), so I guess he has a third city. Spiritual saves turns!

David Buick has no seafood. At all. I don't see any point in even bothering to let it share seafood with the capital when getting copper on ASAP is more important if we are worried about being choked. I vote for settling on the copper. No matter where we settle, it'll be done in 2T.

[Image: Civ4ScreenShot0409_zps38264cf5.jpg]

For reference, another image of the settling area.

Standard Oil will finish a Warrior in 4T while Sam Walton will do so in 5T. Walton's will go to investigate WilliamLP while Standard Oil's stays behind as a happiness guard. sam Walton has also grown to Size 2 and will grow in 3T. I think founding the city means Sailing is 4t, but either way the Warrior should finish before the Lighthouse is started due to needing happiness garrison.

Also, more finished roads.

Next up: Graphs

Score:

[Image: Civ4ScreenShot0410_zpsc0e50a30.jpg]

GNP:

[Image: Civ4ScreenShot0411_zpsc6950ce8.jpg]

Production:

[Image: Civ4ScreenShot0412_zps42b54422.jpg]

Crop Yield:

[Image: Civ4ScreenShot0413_zps6137e8b1.jpg]

Power:

[Image: Civ4ScreenShot0414_zps33d69b51.jpg]

Culture/Espionage continues to not really say anything.

[Image: Civ4ScreenShot0415_zps2d8ea9fb.jpg]

Demographics. I think we'll have a good deal to say on T50 for another nice recap.
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RE: [SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII) - by Kuro - June 4th, 2013, 11:20

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