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[SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII)

We continue our "million turns a day" pace. It really does feel like we have an amazing pace.

[Image: Civ4ScreenShot0448_zps179382c9.jpg]

This doesn't show new /land/ per se, but it does update WilliamLP's borders and show he has a scout around.

WilliamLP's power graph shows no sign of movement despite his whips, so I can only assume they went into Settlers or something. Random fun fact: Last place now has 8 food, which makes me wonder if they are having barbarian issues. We had 32 before we whipped Walton this turn (Rival highest: 33).

Sam Walton will have 10 hammers of overflow, I think that since WilliamLP's power graph did not go up, I will put it into a Worker and build one from there. The Worker would be done in about 6T.

That's about it on the "doing stuff" front. Let's go to the Graphs!

Score:

[Image: Civ4ScreenShot0449_zpsf665d27b.jpg]

(Score, such a loopy statistic!)

GNP:

[Image: Civ4ScreenShot0451_zps21550a55.jpg]

Production:

[Image: Civ4ScreenShot0452_zpsc419a39e.jpg]

Crop Yield:

[Image: Civ4ScreenShot0453_zpsab6bb3d5.jpg]

Power:

[Image: Civ4ScreenShot0454_zps8ece8855.jpg]

And also, Demographics.

[Image: Civ4ScreenShot0455_zps326b6f5a.jpg]
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RE: [SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII) - by Kuro - June 8th, 2013, 06:43

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