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[SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII)

I would not even care about Moai this early in the game. All that matters is improving your city yields and getting as much population as possible.

If you're really worried about neighbours, track power graph, station sentries, count tiles so you know how much eta you have, and know when you have to emergency improve tiles with suboptimally moved workers.

There are times to sacrifice long-term outcomes for short-term military superiority, and this was not one of them.
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RE: [SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII) - by Nicolae Carpathia - June 25th, 2013, 18:13

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