Hey, T-Hawk. Did you know that, in Civ 5, overflow from things you build with a production bonus don't get divided by the same bonus when applied on the next building?
So, with the Piety opener, that gives you double production on Shrines, you can do the following:
Sell the shrine. Let's say your city has 60 hammers production (I imagine that's possible on the very late game), that'll make you get 120 hammers on a shrine, which means 80 overflow on the next build. If you just started building the item you want, without overflowing your shrine production into it, you'd be at 60 production on turn 2. But if you do the overflow from shrine trick, you get 80 hammers on turn 2.
At least that's what I've read in CFC. I won't be bothered to test it, because I refuse to do so when the game doesn't show overflow in the UI. But that's just ridiculous if it's true...
So, with the Piety opener, that gives you double production on Shrines, you can do the following:
Sell the shrine. Let's say your city has 60 hammers production (I imagine that's possible on the very late game), that'll make you get 120 hammers on a shrine, which means 80 overflow on the next build. If you just started building the item you want, without overflowing your shrine production into it, you'd be at 60 production on turn 2. But if you do the overflow from shrine trick, you get 80 hammers on turn 2.
At least that's what I've read in CFC. I won't be bothered to test it, because I refuse to do so when the game doesn't show overflow in the UI. But that's just ridiculous if it's true...