Turn 159
In exciting foreign news Azza will attack Never Surrender (great lighthouse city) next turn with 13 rifles and 8 cats, Serdoa has six muskets, some horses and cats. It'll take Azza at least two turns to get through all these. I wonder if Serdoa has anything else up his sleve? You could see the ruins of You mad? to the south if I hadn't hidden it with the soldier list.

The pre-building of cannons and cavalry is going well, I have 7 trebuchets and a catapult nearly complete and sitting in queues and will get some knights ready while waiting for steel to complete.

Because I can't complete steel this turn I'll get Nationalism instead in the hope that steel will complete eot 160, then Music should be eot 161 and Military Tradition eot 163 or 164 (post-turn edit: it doesn't
- perhaps if I run a load of scientists and research builds it will). I plan to revolt to Nationhood and start drafting rifles t160. Hydra could declare and invade again on t165, although he might wait until he has infantry (he's still two techs away from it).

Mean time I'm considering giving these galleys enough XP to get an extra movement point, surprise Serdoa and take Moar Enemies t161. I can give three grenadiers ampibious promotions so if Azza has distracted enough Zerg troops I think it could be worth sniping the city. You know how much I want that city...

In exciting foreign news Azza will attack Never Surrender (great lighthouse city) next turn with 13 rifles and 8 cats, Serdoa has six muskets, some horses and cats. It'll take Azza at least two turns to get through all these. I wonder if Serdoa has anything else up his sleve? You could see the ruins of You mad? to the south if I hadn't hidden it with the soldier list.

The pre-building of cannons and cavalry is going well, I have 7 trebuchets and a catapult nearly complete and sitting in queues and will get some knights ready while waiting for steel to complete.

Because I can't complete steel this turn I'll get Nationalism instead in the hope that steel will complete eot 160, then Music should be eot 161 and Military Tradition eot 163 or 164 (post-turn edit: it doesn't


Mean time I'm considering giving these galleys enough XP to get an extra movement point, surprise Serdoa and take Moar Enemies t161. I can give three grenadiers ampibious promotions so if Azza has distracted enough Zerg troops I think it could be worth sniping the city. You know how much I want that city...

Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld