Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
[SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII)

Confucianism was just FIADL, so that made our descision easy! Skip Code of Laws for now, go for Monarchy, then decide where we want to go (Possibly Code of Laws after Monarchy for Courthouses or, more likely, Currency for Markets (Since binary makes Markets more useful I believe, yes), TRs and a 20% beaker discount on CoL (It does that, doesn't it?)

When Chevrolet comes out of revolt, it will build a Monument (No way we get a Missionary over there for a while!) until Size 4, then whip out a Worker and overflow into the Monument. Standard Oil also 2-pop whipped it's Axe: I am not sure what to overflow it into, but I am considering a Scout to scout out WilliamLP's land, a Library (What I will probably go with) or a Work Boat (MORE FOOD).

For Lurker's sake: At 0% Science, we make 17 GPT: At 100% Science, we produce 34 beakers per turn. This uses post-whip figures (And before Chevrolet comes out of revolt or the Crabs/Copper being founded).

We have Tyrants Boldly Bricking graphs! Time to post everything ever.

Score:

[Image: Civ4ScreenShot0633_zpsc16be99a.jpg]

(Included for posterity's sake)

GNP:

[Image: Civ4ScreenShot0635_zpsbd209623.jpg]

(The drop is almost certainly because of their whipping. I love how our Graphs perfectly touch in one spot.)

Production:

[Image: Civ4ScreenShot0636_zps4a27a809.jpg]

(We're just not a production powerhouse. For now.)

Crop Yield:

[Image: Civ4ScreenShot0637_zpsce213bc8.jpg]

(This might look bad, since we're behind...but we are keeping up with them in Crop Yield despite being LAST in Population! When we can actually grow our cities up some, we should be sitting pretty food-wise)

Power:

[Image: Civ4ScreenShot0638_zpsca72f083.jpg]

(Middle of the road. I wonder if that power dip is losung a unit to barbs or just whipping.)

And finally, the usual, the Demographics.
Reply



Messages In This Thread
RE: [SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII) - by Kuro - July 15th, 2013, 01:17

Forum Jump: