Hum, I've never played a PHI leader (even in SP as far as I'm aware) could be fun... I've recently been wondering about playing a CHA leader to save having to tech to monarchy early on. I've read a lot about how slavery is now rubbish and growing tall is the way forward, so we could grow cities bigger and run specialists. It cries out for the pyramids doesn't it?
Mali would help us survive the early game without worrying about strategic resources and CHA skirmishers with barbs on could get a lot of XP up. I'm tempted by this. Mining/Wheel means we're not far from BW and can choose hunting or agri as our first tech to be completed before the first worker depending on our food source(s). Am I right in thinking we wouldn't want to build a lot of cottages?
BRick - Fintourist is due back tomorrow or Wednesday and Krill doesn't think the Mod will be ready until Thursday, so will it be okay if we hold off deciding until then?
Edit: And - more importantly - why have you got a capital R in your name?
Mali would help us survive the early game without worrying about strategic resources and CHA skirmishers with barbs on could get a lot of XP up. I'm tempted by this. Mining/Wheel means we're not far from BW and can choose hunting or agri as our first tech to be completed before the first worker depending on our food source(s). Am I right in thinking we wouldn't want to build a lot of cottages?
BRick - Fintourist is due back tomorrow or Wednesday and Krill doesn't think the Mod will be ready until Thursday, so will it be okay if we hold off deciding until then?
Edit: And - more importantly - why have you got a capital R in your name?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld