Ahahahaha...whoops! I read it as two Scientists when I took the snapshot and that was plainly not true: Scientist and a Merchant!
We also met Wetbandit today (I know I was doing funny profiles for new people I met...but I couldn't come up with anything funny for Wetbandit or Azza, or at least was too tired to for Azza, so they just get generic being metness. I should do a TF2 thing for Azza later):
![[Image: Civ4ScreenShot0651_zpsca63e320.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0651_zpsca63e320.jpg)
He has 6 cities to our 7 (soon to be 8), but his are probably better developed. We might be able to eventually edge past him. Hard to say.
After that was, hopefully, our last whip cycle for a bit: Sam Walton whipped a Settler, Vanderbilt whipped a Hindu Missionary and will overflow 28 hammers into another Missionary, which will help get us going. The first Missionary will head to Standard Oil for happiness, the second will probably head to John Dodge for similiar happiness purposes. Vanderbilt will finish a Lighthouse, due to the Organized Religion bonus and the fact that the food on the Clams (And having a lot more 2-food options with so many Plains) will be helpfully, then it'll probably pump out Missionaries for quite a while.
John Dodge finished making it's Worker, which will go to improve the Wheat: The two grouped Workers will work on finishing the last piece of the road puzzle, after which they'll start mining for John Dodge in preparation of building Moai. Another reason I want the second in John Dodge: 25% production on Moai would be real useful right about now!
John Dodge has been put on a Library for now (Wasn't sure whether to do that or just plain start on Moai right now. BaII, Lurkers, thoughts?). With David Buick's Axe done (It'll go cover Horace Dodge, which is being threatened by a Spear, then the Spear that is going to cover Horace, since the Axe would be 1T late otherwise, will return to Buick as happiness garrison), it's started on a Worker, since it can't quite start growing and doesn't have the production for much else. You can never have enough Workers.
I haven't Graphed in a while. Let us Graph. Graph-ity graph.
Score:
![[Image: Civ4ScreenShot0653_zpsb31a513f.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0653_zpsb31a513f.jpg)
GNP:
![[Image: Civ4ScreenShot0654_zps6bc7c505.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0654_zps6bc7c505.jpg)
(Our precarious drop is due to a combination of 100% Gold and the whips)
Production:
![[Image: Civ4ScreenShot0655_zps44b677eb.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0655_zps44b677eb.jpg)
(I love this graph for some reason. I think it is because BoldXenuBrick's line makes me think "world's gnarliest rollercoaster")
Crop Yield:
![[Image: Civ4ScreenShot0656_zps5054538f.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0656_zps5054538f.jpg)
(Surprisingly clustered)
Power:
![[Image: Civ4ScreenShot0657_zps3a68aa57.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0657_zps3a68aa57.jpg)
(WilliamLP's power is a bit scary...but we ARE going to be building Monarchy garrison soon, so in all probability our power will look good enough, and we'll have enough units, to stave off an invasion, given I believe that he lacks Construction)
![[Image: Civ4ScreenShot0660_zpsd816f74d.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0660_zpsd816f74d.jpg)
Told you the food would fall...but we'll be picking it back up again real soon.
We also met Wetbandit today (I know I was doing funny profiles for new people I met...but I couldn't come up with anything funny for Wetbandit or Azza, or at least was too tired to for Azza, so they just get generic being metness. I should do a TF2 thing for Azza later):
![[Image: Civ4ScreenShot0651_zpsca63e320.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0651_zpsca63e320.jpg)
He has 6 cities to our 7 (soon to be 8), but his are probably better developed. We might be able to eventually edge past him. Hard to say.
After that was, hopefully, our last whip cycle for a bit: Sam Walton whipped a Settler, Vanderbilt whipped a Hindu Missionary and will overflow 28 hammers into another Missionary, which will help get us going. The first Missionary will head to Standard Oil for happiness, the second will probably head to John Dodge for similiar happiness purposes. Vanderbilt will finish a Lighthouse, due to the Organized Religion bonus and the fact that the food on the Clams (And having a lot more 2-food options with so many Plains) will be helpfully, then it'll probably pump out Missionaries for quite a while.
John Dodge finished making it's Worker, which will go to improve the Wheat: The two grouped Workers will work on finishing the last piece of the road puzzle, after which they'll start mining for John Dodge in preparation of building Moai. Another reason I want the second in John Dodge: 25% production on Moai would be real useful right about now!
John Dodge has been put on a Library for now (Wasn't sure whether to do that or just plain start on Moai right now. BaII, Lurkers, thoughts?). With David Buick's Axe done (It'll go cover Horace Dodge, which is being threatened by a Spear, then the Spear that is going to cover Horace, since the Axe would be 1T late otherwise, will return to Buick as happiness garrison), it's started on a Worker, since it can't quite start growing and doesn't have the production for much else. You can never have enough Workers.
I haven't Graphed in a while. Let us Graph. Graph-ity graph.
Score:
![[Image: Civ4ScreenShot0653_zpsb31a513f.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0653_zpsb31a513f.jpg)
GNP:
![[Image: Civ4ScreenShot0654_zps6bc7c505.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0654_zps6bc7c505.jpg)
(Our precarious drop is due to a combination of 100% Gold and the whips)
Production:
![[Image: Civ4ScreenShot0655_zps44b677eb.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0655_zps44b677eb.jpg)
(I love this graph for some reason. I think it is because BoldXenuBrick's line makes me think "world's gnarliest rollercoaster")
Crop Yield:
![[Image: Civ4ScreenShot0656_zps5054538f.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0656_zps5054538f.jpg)
(Surprisingly clustered)
Power:
![[Image: Civ4ScreenShot0657_zps3a68aa57.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0657_zps3a68aa57.jpg)
(WilliamLP's power is a bit scary...but we ARE going to be building Monarchy garrison soon, so in all probability our power will look good enough, and we'll have enough units, to stave off an invasion, given I believe that he lacks Construction)
![[Image: Civ4ScreenShot0660_zpsd816f74d.jpg]](http://i10.photobucket.com/albums/a121/rocketracer94/Civ4ScreenShot0660_zpsd816f74d.jpg)
Told you the food would fall...but we'll be picking it back up again real soon.