(July 22nd, 2013, 05:18)Old Harry Wrote: No rush with testing until we can move our scout and see what is in our BFC. Then a huge rushI think the first turn should have a pretty long timer, I hope we need it- do we get a longer turn timer on the first turn?

Quote:I finally got to the end of the lurker thread for PB8 and there are some interesting comments there about how slow Xenu started the game. Which make me wonder if two work boats and two workers before our first settler is overkill? We should check how quick he can be ready with just one of each...Yeah that's my hypothesis reg my first 40turn plan as well.. I mean, lets try openings where we skip the 2nd WB etc. Although the second work boat is pretty much ment for our second city with the assumption that we are going to settle there and it enables a quick start over there. Consequently, early scouting will therefore affect our plans quite a bit.
Quote:Also it'd be nice to think that the hill 1e of the corn could be copper - I wonder how that would speed things up?My bet is 1 turn off from settler ETA

@Hydra: No worries, I think both me and Harry know by know where your true strengths lie

