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[SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII)

(July 28th, 2013, 09:09)Kuro Wrote: [Image: Civ4ScreenShot0673_zpsdf09604e.jpg]

Our last current city, Horace Dodge. It'll basically just work the Crabs, Coast, Copper and hills, though one of the hills might need a windmill, I don't have the time to add up the food. Not a great city, but with 7-10 HPT from Hills and workable Coast, it can easily produce more than it cost.

I think it is better to build a lighthouse before the granary in "pure fishing villages" like this one.
As a granary doubles FS (food surplus) and a lighthouse adds +1 food per water tile:

At size 1: with granary FS=8, with lighthouse FS=5.
At size 2: with granary FS=6, with lighthouse FS=5.
At size 3: with granary FS=4, with lighthouse FS=5.
At size 4: with granary FS=2, with lighthouse FS=5.
At size 5: with granary FS=0, with lighthouse FS=5.

In the near future this city is getting lots of 2-pop whips for infrastructure so its size will be in the 2-4 range, where the FS of lighthouse is better.

[Edit] I forgot you were expansive, so Granary is maybe the right call.
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RE: [SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII) - by MaxPower - August 2nd, 2013, 01:29

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