(August 12th, 2013, 10:15)Old Harry Wrote: Tempting to move 1n depending on what might be in the fog (even if it's just more forests to chop) although the corn would then take a turn extra to improve...
The more I think about this, the more I like this move. The extra forests alone would probably make it worthwhile, and opening up a riverside tile to cottage is an added bonus.
I'm thinking NW for the scout, then probably N.