Ok, I managed to do a quick testing round. I played your suggested opening and I think it works nicely
However, I still think we should do things a bit differently.. 
I'll hopefully provide more details later after I've done a bit more testing (still have maybe 20 min time). But the main part is that I currently believe that
1. We should move worker next turn to SE of the capital.
2. Finish 1st worker with the chop on T32
3. Finish warrior with Overflow
4. Chop forests W-W and W-SW of capital on T36
That leaves us 2 worker turns behind your suggestion (I loved the part where worker B built the road though)
But we have 5 more foodhammers (+7 food, -2 hammers) and we have the chance to whip the settler on T37. I think getting our second city 1 turn earlier up has value here and we should go for it.
Here is one unoptimized example where we could be at T50:
![[Image: Example10000.JPG]](https://dl.dropbox.com/s/afkdvg2c6lxylwf/Example10000.JPG)
3rd city just founded, all 3 fish resources netted, 3rd worker just finished, etc. Beat that! It should be still fairly easily doable!


I'll hopefully provide more details later after I've done a bit more testing (still have maybe 20 min time). But the main part is that I currently believe that
1. We should move worker next turn to SE of the capital.
2. Finish 1st worker with the chop on T32
3. Finish warrior with Overflow
4. Chop forests W-W and W-SW of capital on T36
That leaves us 2 worker turns behind your suggestion (I loved the part where worker B built the road though)

Here is one unoptimized example where we could be at T50:
3rd city just founded, all 3 fish resources netted, 3rd worker just finished, etc. Beat that! It should be still fairly easily doable!
