Well, here's one way that this issue has been handled in another current game (pb13):
Note: I am not advocating for this, but it is one method of resolution that has recently been accepted by some of our players at RB. Secondly, do we even have a game admin?
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Not related, the frequent pausing is getting a little frustrating. I've almost come to expect it each turn, which is 100% not what I want to expect each turn. I've come close this week myself to running down the timer, but have communicated in this thread and have played the turn before needing anyone to pause when this has been an issue for me, so my conscience is clean. I'm not sure if it is that my expectations that are misaligned, or if this is actually becoming something that we need to address. However, I do recognize turn splits and time zones are realities, so if this is something that is a concern, just let us know, please.
(July 22nd, 2013, 22:44)BRickAstley Wrote: [snipped a ton of RBmod, pb13 specific stuff...]
- At any point in the game, players can state in their thread that they desire to "end the game". I would stress that the intention is for this is used when players think that the game needs to end due to a clear victor, not because they feel their own personal chances are less than optimal.
- When 2/3 of the living players have stated a desire to "end the game", as game admin I will judge the state of the game every 10 turns:
- If 3 of the players that want to continue have realistic shot (over 10% chance) at winning game always continues
- If 2 or less of the players that want to continue have a realistic shot it becomes a judgment call of the admin. He asks himself if the game is worth continuing based on the game atmospehere. If not winner is declared and game will end.
I will be cautious about a potential concession, and take care to make any decisions with forethought and impartiality.
Note: I am not advocating for this, but it is one method of resolution that has recently been accepted by some of our players at RB. Secondly, do we even have a game admin?
---
Not related, the frequent pausing is getting a little frustrating. I've almost come to expect it each turn, which is 100% not what I want to expect each turn. I've come close this week myself to running down the timer, but have communicated in this thread and have played the turn before needing anyone to pause when this has been an issue for me, so my conscience is clean. I'm not sure if it is that my expectations that are misaligned, or if this is actually becoming something that we need to address. However, I do recognize turn splits and time zones are realities, so if this is something that is a concern, just let us know, please.