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[Spoilers] Fintourist and Old Harry have nothing to see here

First of all: thumbsup I will study the new micro plan carefully and comment on it. My first impression is that it looks very promising! bow

Then couple of comments regarding the next turns and maybe even this turn(!):
  • How have you planned the worker micro during the next couple of turns? In my previous plan I built the road Capital-SW-NW-NW-Lion City and that gets us immediate trade routes. I see that it might be beneficial to road one of the forests next to "Lion City" and thus delay trade routes a bit, but I would like to hear your reasoning smile If we decide to build a road on one of the forests, what do you think about Capital-SW-NW-SW-Lion City. That will be later more helpful with mobility, but wastes a worker turn when we eventually want to mine the plains hill. However, my bet is that a better road network is going to save us a turn too and makes e.g. reinforcing our 3rd city easier in case barbs become annoying..
  • Let's start using the scout despite it not being healed! Having two defenders (warrior+scout) on an important tile eliminates the risk of losing a worker or a settler due to an unlucky roll. We also might get a chance to scout the hill depending on lion movements. Depending on what worker movements you have planned for the next turn we might want to move the scout already this turn SW-NW, because there are some scenarios where we could scout the hill already during the next turn.

Longer-term comments:
  • I would not worry about -9gpt costs. That's still nothing! And a perfect use of our hut gold! We definitely want 5+ functional cities as fast as our settler production, worker support and needs of our first cities allow. Even with our limited commerce production I doubt we can expand too fast in the early phase and more consideration might not be required until cities no. 8-15..
  • Yeah, we are not really in a library phase of the game yet at ~T55. Our 3rd city is pretty much a rare exception, because it will become a pure commerce city and we need that culture for getting gold in our borders. Otherwise, lets focus on pumping more workers, settlers, granaries and necessary defenders!
  • Early academy is a great play in some cases, but in this setup I'm not convinced of its use. Due to palace commerce it works normally best in the capital and unfortunately we don't have this time otherwise a great commerce potential in Agincourt. So yes, let's produce Great scientists eventually, but getting a quick academy at the cost of delayed expansion does not really work here!
  • I agree with Hydra that we probably need to get couple of non-river grassland cottages going even in our capital. City specialization is important, but being non-financial and with high tech costs we probably need to accept the fact that our cities will become hybrid as we try to squeeze in couple of extra commerce here and there..
  • And of course Harry you're right, let's not build too many cottages for C or too many improvements for any city! smile However, these couple of riverside grassland spots are a rare resource for us and I would like too see us working them asap!

Hopefully Harry you managed until the end! crazyeye Thanks for your great work!
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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Messages In This Thread
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Fintourist - August 21st, 2013, 03:17
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Bobchillingworth - December 19th, 2013, 10:19
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Bobchillingworth - April 12th, 2014, 12:30

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