DMOC, I've been siming a SIP start a bit and there is some improvement could be made.
If SIP we can get Settler on T32 at size3 with 1 Worker and 1 Warrior before settler.
There is, as you can see, no extra food stored and no hammer overflow into 2nd Warrior(at 2/15h now).
1st warrior comes on T26(a bit slow). It's enough to secure 2nd city location in time though.
Tech path the same. Worker actions as usual, so instant trade route.
You can keep city tile management on automode whole time.
The only change in micro is in the building queue on T20-T25.
Here some pictures.
If it's what we want we can go this way and SIP.
There is still hammer superiority by PH opening, though. Means faster expansion and more security.
And I'm not completely sure that just 1 worker before settler is a way to go either.
Here some pics what could be after T32:
As you can see we can get Warrior#2 on T35 and Warrior#3 on T37.
If we skip Warrior#2 and go for faster Wb we'll connect Fish faster, but with only two warriors on T37.
Would it be safe thing to do?
In any case we are currently short on workers and can't produce worker#2 for some time, cause we need warriors and Wb.
Is just one worker enough for two cities?
We can find Horses close on T20. And we want worker to go improve city#2 food resource if there is any cow/pig/ships, instead of building 2nd mine.
As I said, PH sim result on T32 would be +1 warrior already and setup to grow size4 and build warrior#3 on T35.
Or go for worker#2 T36.
And get BW on T41-42.
Pottery timing and our position at this time would be important.
Did you run any sims yet?
If SIP we can get Settler on T32 at size3 with 1 Worker and 1 Warrior before settler.
1st warrior comes on T26(a bit slow). It's enough to secure 2nd city location in time though.
Tech path the same. Worker actions as usual, so instant trade route.
You can keep city tile management on automode whole time.
The only change in micro is in the building queue on T20-T25.
Here some pictures.
If it's what we want we can go this way and SIP.
There is still hammer superiority by PH opening, though. Means faster expansion and more security.
And I'm not completely sure that just 1 worker before settler is a way to go either.
Here some pics what could be after T32:
As you can see we can get Warrior#2 on T35 and Warrior#3 on T37.
If we skip Warrior#2 and go for faster Wb we'll connect Fish faster, but with only two warriors on T37.
Would it be safe thing to do?
In any case we are currently short on workers and can't produce worker#2 for some time, cause we need warriors and Wb.
Is just one worker enough for two cities?
We can find Horses close on T20. And we want worker to go improve city#2 food resource if there is any cow/pig/ships, instead of building 2nd mine.
As I said, PH sim result on T32 would be +1 warrior already and setup to grow size4 and build warrior#3 on T35.
Or go for worker#2 T36.
And get BW on T41-42.
Pottery timing and our position at this time would be important.
Did you run any sims yet?