(August 23rd, 2013, 01:39)dick76 Wrote: I currently do not have much time to write in the forum but read carefully your posts and I'm over the discussion. I see that you know more than me about the planning process and the use of resources in the game, so I trust you for their deployment. This month I'll be a little busy and I can not actively participate, but will be included when deemed important. I would never up early to fishbut sure is nice to have such a healthy hobby.
Okay, just be aware that we value your feedback, so feel free to chime in when you can.

(August 23rd, 2013, 02:28)TeddyKGB Wrote: We can calculate total land on T3 more accurately, but for now lets assume we are on a map with 210 land tiles per team.
No colors yet, I'll get to it.
EDIT: docs updated.
What is your opinion on how we should scout in general, considering capital borders expand on T25 and our warrior will be done on T24?
Or is it too early to think about?
Thanks, I will check them after work today. 210 land tiles seems pretty large, that's equivalent to having 10 completely landlocked cities with full BFCs. Hopefully there will be no early rushes.
As far as scouting goes, we should avoid scouting tiles that our capital's borders will pop. That's why I suggest south, then southwest, then west, then northwest, then north (for a while), and finally northwest. Once barbarians start appearing we should consider only moving our scout 1 flatland (non-oasis) space at a time.
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As far as scouting goes, do either of you have suggestions for the scouting move? I keep saying 1-2 but can be convinced to move elsewhere.