(August 31st, 2013, 12:07)YossarianLives Wrote: I also wanted to ask about tech path after fishing. I was just assuming AH for the sheep, but maybe Wheel->Pottery is a better choice. I'll try to sim it out at some point to see what that shows us, but if you guys have any thoughts, let me know.
And this is where my worldbuilder noobiness becomes a problem. The current sandbox does not account for our actual map settings at all. Most notably, it's not even toroidal. Can anyone shed any light on how to get the sandbox to mirror the real game settings so we can get things like maintenance and tech costs to match up? It didn't matter much while we were just simming out one city, but as we test different settling locations and timings for our third city, it's going to become more important.
I guess you're better to get the sheep online, as you want settlers and workers rather than granaries right now (except that you get cheap granaries... hmmm, maybe another sim is in order...
I think its possible to use a text editor to transfer tiles to a worldbuilder save that's the right dimensions, but I dunno how. So I'd probably start again from scratch

Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld