Turn 18 - 3220 BC
Our worker started roading.
The scout moved and saw something very interesting.

![[Image: Civ4ScreenShot0284_zpsdec15ba1.jpg]](http://i1298.photobucket.com/albums/ag43/DanielRealmsBeyond/Civ4ScreenShot0284_zpsdec15ba1.jpg)
Gold ... cows ... a lake? That sounds pretty similar to MIT's location. Do we want to move on the gold hill next turn? We may be close to making contact!
Here are the demographics:
![[Image: Civ4ScreenShot0285_zpsd0e5959a.jpg]](http://i1298.photobucket.com/albums/ag43/DanielRealmsBeyond/Civ4ScreenShot0285_zpsd0e5959a.jpg)
Score changes:
Team Gladiator's Glory (29->35) finally finished their first technology. But here's the thing -- it can't be Bronze Working! That tech gives 8000 power, yet the rival average power went up by only 111 from last turn. That means a team instead got 1000 power while all others got 0 (and hence average is 1000/9 \approx 111). That must have been Eagles & Condors since they grew 1 population.
So what the heck did Team GG research that took 18 turns? They started with Fishing and Mining. Did they do something like "I'll research this tech 90% of the way there, then research a different tech at that point?"

Team Eagles & Condors (35 -> 38) grew to size 2. It's only turn 18, so maybe we were wrong about them going workboat -> worker, because I still can't see how they'd grow to size 2 that quickly. (They started with Fishing/Agriculture.)
As you can see, demographics are becoming more and more difficult to track.

(Next turn, we will grow so our score will be 38 as well.)