(September 6th, 2013, 14:27)spacetyrantxenu Wrote: but the guy in the second half of the timer is at a real disadvantage regarding taking useful promotions and healing.
The guy in the first half can't either until next turn (and can't use auto-promote), unless I'm missing something.
The second half can also react-whip. It seems the second half is so far superior that playing seriously to win would mean always trying to be the last to play to avoid the first half being possible, ever. (I'll never do this because I value expedient turns and a pleasant game far more than winning.)