Turn 34 - 2640 BC
I moved the scout 3 last turn. I agree in that we may be better off scouting near our land. We're going to be pressed for exploring units at the moment while we run a farmer's gambit.
I did not end turn, just in case we want to move the capital to working a 2f 1h tile, or something like that.
![[Image: Civ4ScreenShot0327_zps1de4d934.jpg]](http://i1298.photobucket.com/albums/ag43/DanielRealmsBeyond/RB%20Pitboss%2014/Civ4ScreenShot0327_zps1de4d934.jpg)
Scout move 7 next turn? And it looks like Care Bears actually have furs as well. I'm wondering where our non-gold early happiness resources are located.

![[Image: Civ4ScreenShot0326_zps55a002c0.jpg]](http://i1298.photobucket.com/albums/ag43/DanielRealmsBeyond/RB%20Pitboss%2014/Civ4ScreenShot0326_zps55a002c0.jpg)
![[Image: Civ4ScreenShot0328_zps20e31e8a.jpg]](http://i1298.photobucket.com/albums/ag43/DanielRealmsBeyond/RB%20Pitboss%2014/Civ4ScreenShot0328_zps20e31e8a.jpg)
As mentioned earlier, we are tied for second in getting a second city.
Care Bears: Turn 28
Us: Turn 33
Blame Caledorn: Turn 33
Score changes:
Mansa Musa: 65 -> 67 (population point)
Darius I (Team Dinosaurs): 60 -> 66 (a tech)
I've been really busy lately --- sorry about that. I'll try to get some more detailed micromanagement plans ready soon.
Diplomacy: No new messages yet from either team we've met.
Reminder: Switch research back to 100% next turn.