Ok, I guess we go with 0/3. It'll leave our options open.
I did another sim without revolt (settler at size4 with 1 chop on T49):
T43 - workerB done -> mine GH
T44 - gold connected
T45 - workerC done -> chop; wA -> chop
T47 - mine done
T48 - wB -> road to city#3; chop 20h -> capital; chop 20h -> MIT;
T49 - settler done (cap); workerD done (MIT) -> road to city#3; wA -> ??; wC ->??; Revolt to Slavery
T50 - city#3 founded, insta trade route. Its not final position, but this location for city#3 has some pluses vs ice city.
We are low on warriors here, but we got improved mine and only 1 chop into capital.
I did another sim without revolt (settler at size4 with 1 chop on T49):
T43 - workerB done -> mine GH
T44 - gold connected
T45 - workerC done -> chop; wA -> chop
T47 - mine done
T48 - wB -> road to city#3; chop 20h -> capital; chop 20h -> MIT;
T49 - settler done (cap); workerD done (MIT) -> road to city#3; wA -> ??; wC ->??; Revolt to Slavery
T50 - city#3 founded, insta trade route. Its not final position, but this location for city#3 has some pluses vs ice city.
We are low on warriors here, but we got improved mine and only 1 chop into capital.