Turn 38:
Our quechua will leave our borders and start exploring northeast soon. The scout will go northwest next turn. We'll get growth and a new quechua out of Server Problems on T40. We're on track to whip the settler out of Silent Neighbor on T44, to be settled (with a road connection) on T46. I didn't do any more sims but I think we're locked into the eastern city because the workers are already shifting towards that direction. Since we don't have AH and can't pasture the cows yet, I think the city next to the corn is the better option. We'll farm the corn and chop out a terrace ASAP, so it'll pop borders and start working the gold fast enough.
GG's power spike actually isn't enough to be an axe. At 4k soldier points, it's almost certainly a chariot. Looks like they got another warrior on top of that, also. What do you guys think about writing to them again, telling them we know they have a chariot, they're not going to be able to get a surprise attack against us, so they should send that to their other neighbor. Fortunately, they have found our borders yet. We approached them from the south, and then brought our scout back east, so that might have thrown them off. I took a close look at their visible lands, and there are no forests missing or mystery hammer yields, so I can't see where they settled or where their horses are. I'm definitely wishing we had left moiraine over there to scout their surroundings better.
Our quechua will leave our borders and start exploring northeast soon. The scout will go northwest next turn. We'll get growth and a new quechua out of Server Problems on T40. We're on track to whip the settler out of Silent Neighbor on T44, to be settled (with a road connection) on T46. I didn't do any more sims but I think we're locked into the eastern city because the workers are already shifting towards that direction. Since we don't have AH and can't pasture the cows yet, I think the city next to the corn is the better option. We'll farm the corn and chop out a terrace ASAP, so it'll pop borders and start working the gold fast enough.
GG's power spike actually isn't enough to be an axe. At 4k soldier points, it's almost certainly a chariot. Looks like they got another warrior on top of that, also. What do you guys think about writing to them again, telling them we know they have a chariot, they're not going to be able to get a surprise attack against us, so they should send that to their other neighbor. Fortunately, they have found our borders yet. We approached them from the south, and then brought our scout back east, so that might have thrown them off. I took a close look at their visible lands, and there are no forests missing or mystery hammer yields, so I can't see where they settled or where their horses are. I'm definitely wishing we had left moiraine over there to scout their surroundings better.