
Quote:Shall we flash the injured bowman so he knows not to try anything? We want him there to cover workers anyway.
Mmmm... Maybe? I would say that next turn we move it E (back to our road next work) and then heal it for a turn.. With full health standing in jungle we should have odds against the axe, right? You mentioned that we will have coinflip odds if we are wounded?
One possible variation of our micro is to road the tiles E and S of Dunkirk instead of SE & S. Makes protecting our workers probably easier. And if suttree is too annoying then we just skip roading those bananas for now and e.g. road dyes. The main reason for these actions is anyways the fluent movement to those cows...
