(October 1st, 2013, 19:05)Old Harry Wrote: The extra beakers come at a cost of ~45 food (plus whatever the pop could have been working instead), which this early on seems a lot. Although not as bad as I'd assumed. It isn't dtay by the way - I don't think he's got a library yet:
Yeah, you're right. An early GS does not come without a cost even if you are PHI. And good point about the dtay's culture. That one more steep change in the culture might be library(?), but I think you're still right. Not that it really matters much who of our 17 opponents got it, but speculating is always fun

Quote:I was going to suggest the same, but got distracted by something.I haven't move the workers yet, but how about if A&B get in place to road the two jungle tiles while C&E both road the rice? Leaving the plains mine half finished for later?
That works! I think I would like that C builds the road to our new city during turns T80-81, while E finishes the mine. That way E can start moving north, where it can next cottage the tile 2S of Endor and then help chop its forests.. C and new workers from BoP and Cannae should be enough to support our new city. (Of course I would like to have 5 more workers here to chop that f***ing jungle, but...)
Quote:We have two bowmen in Dunkirk, one is healing this turn. One is earmarked for Hastings, which do you want to send there and which should go explore? The blue is a barb patrol, the red is to find dtay, the purple is an option I like less to explore land we've already seen. I think blue looks good to me. Although we want him to stick around and protect the workers don't we.![]()
I think the bowman with less EXP could go to Hastings? I think having our stronger units in the east, where we plan to settle aggressively could be the way to go. No strong opinion though..
And yeah, sorry for being so miserly with our military that we don't even have enough units for exploring..

Quote:Suttree's axe has disappeared, possibly eating that warrior, so shall we put Lunch on the boat?
Yes! Dream of finding a 3rd hut is alive...

Quote:While looking at the espionage screen I noticed we were ahead of all the others, and our spying only costs 99%, because we're SPI, also Suttree spent two turns wandering at the start. I wonder why?
Maybe he thought that his start was too strong and wanted to find a more average spot..

And here are the actual demos from this turn:
