Ok, now we are discussing important stuff. Currency vs Calendar. I totally get your point about Currency. But note that it's only +9/10 gpt until we found a 2nd island city, which we do not really have in sight yet (might have soon though). Ability to build wealth at this point would be totally awesome however.
I like your sim results, it seems that we are approaching the situation similarly on the general level. However in my T98 save our Currency ETA is already ~T111 with the current tech rate and that does not count in any economic improvements (and we are already at 9 cities so the maintenance hit has already been taken), so I would guess that we will reach Currency latest by T109. Still late, that's true. I think I can promise a turn or two improvement from that as well as I have couple of ideas on how to improve the micro in the current save stack. So let's say fairly conservatively that T108-109 would be our Currency date.
I'm really struggling with this. Building wealth would be very very very useful, but getting those food resources online (bananas and sugar) does have a large impact for our economy as well (we reach higher sizes faster -> more cottages).
Ok, I'm still voting: Let's stick with Calendar, expand to 9 cities, grind to Currency ~T108-109 and settle then our 10th and 11th cities. Get ourselves CoL supported by some wealth builds, whip a few courthouses and try to reach 13-15 cities by T125. However, I admit that I haven't tested Currency first approach. So if you think that we should go for Currency or we should at least be thinking about it longer (which would be very reasonable). Go ahead and turn our research down to 0 %. That will probably lose us a beaker or two, but it's a minor cost compared to putting 1-turn full research into wrong tech.
The City G stuff is also very important, but we should still have time for that discussion and I have to run now! I'll be back in the evening!
EDIT: Damn, our economy is and will be far away from decent. I just checked couple of screenshots from my PBEM45. There I was making roughly 150 gpt with 0 % reseach or 400 bpt with max research by T110. It's a different game, but it tells something about the land quality (and settings) that even though I'm a way better player know, we have never had a change to reach anything that can be even compared with those levels.
EDIT2: Based on the demos (GNP) it seems that most of our opponents struggle similarly and we are not too behind yet. However, I'm betting that at least somebody has just that much better land and can get the snowball started and everyone else just bites the dust..
I like your sim results, it seems that we are approaching the situation similarly on the general level. However in my T98 save our Currency ETA is already ~T111 with the current tech rate and that does not count in any economic improvements (and we are already at 9 cities so the maintenance hit has already been taken), so I would guess that we will reach Currency latest by T109. Still late, that's true. I think I can promise a turn or two improvement from that as well as I have couple of ideas on how to improve the micro in the current save stack. So let's say fairly conservatively that T108-109 would be our Currency date.
I'm really struggling with this. Building wealth would be very very very useful, but getting those food resources online (bananas and sugar) does have a large impact for our economy as well (we reach higher sizes faster -> more cottages).
Ok, I'm still voting: Let's stick with Calendar, expand to 9 cities, grind to Currency ~T108-109 and settle then our 10th and 11th cities. Get ourselves CoL supported by some wealth builds, whip a few courthouses and try to reach 13-15 cities by T125. However, I admit that I haven't tested Currency first approach. So if you think that we should go for Currency or we should at least be thinking about it longer (which would be very reasonable). Go ahead and turn our research down to 0 %. That will probably lose us a beaker or two, but it's a minor cost compared to putting 1-turn full research into wrong tech.
The City G stuff is also very important, but we should still have time for that discussion and I have to run now! I'll be back in the evening!
EDIT: Damn, our economy is and will be far away from decent. I just checked couple of screenshots from my PBEM45. There I was making roughly 150 gpt with 0 % reseach or 400 bpt with max research by T110. It's a different game, but it tells something about the land quality (and settings) that even though I'm a way better player know, we have never had a change to reach anything that can be even compared with those levels.
EDIT2: Based on the demos (GNP) it seems that most of our opponents struggle similarly and we are not too behind yet. However, I'm betting that at least somebody has just that much better land and can get the snowball started and everyone else just bites the dust..