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[SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII)

(October 5th, 2013, 12:51)BaII Wrote: None of those units are promoted, so i'm pretty sure promotions are being saved for a battle. Perhaps we might want to fight them on open ground before most of those units promote, also they could probably very easily fork us so that could be a problem. Do we have any HAs to try and flank the Cat's away with withdraw promotion? One more thing can we get an overview of our own military?

I'll get an overview now but odds are we can't take them out on the field: Our strongest units by strength are Longbows (We do not have Horse Archers, as I prioritized Feudalism over it at the time. It did remind me to switch to it over IW with a war scenario going on, though). Even if we did, I count 8 Catapults, 12 Axemen, 2 Crossbowmen, 1 Macemen, 3 Camel Archers and 8 Horse Archers, so I don't think we'd have enough field units to take them on.

[Image: Civ4ScreenShot0703_zpse4bb570a.jpg]
[Image: Civ4ScreenShot0705_zpsa67187c1.jpg]
[Image: Civ4ScreenShot0707_zps5d5f17ce.jpg]
[Image: Civ4ScreenShot0708_zps99fcac02.jpg]

(Last city was working on a Courthouse, so I whipped it to put some overflow into military: Image needs to switch 2 Coast to 2 hills)

That's all the military that is notable: The rest is to the north, and a decent bit of it needs to stay there (XenuBrick is keeping an eye on the border), plus it is very far away to join.

[Image: Civ4ScreenShot0710_zps029ae7b3.jpg]

(As you may have guessed, the Espionage in the first four images is a mistake I didn't feel like fixing until the end)
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RE: [SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII) - by Kuro - October 5th, 2013, 15:04

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