I went through the micro and I think working the forest this turn and the mine next turn in Dunkirk works out. I've ended turn, but I'm sure there will be another six hours or so for us to change it if needed.
I also moved the bowman south of Galipoli because barbs might try to interfere with the worker micro. If he sits on this hill he can move to block any 1-movers and gives enough warning about red two-movers that we can get reinforcements, if he moved SW instead he'll get a better defensive bonus and can warn about any two movers, but he can't block banana-based attacks, he'll just have to move back to the city. I'm not totally sold on this idea, but I think it's unlikely that anyone is sending a chariot through the trees. He can move back into the city next turn if you think it's dumb.

I also moved the bowman south of Galipoli because barbs might try to interfere with the worker micro. If he sits on this hill he can move to block any 1-movers and gives enough warning about red two-movers that we can get reinforcements, if he moved SW instead he'll get a better defensive bonus and can warn about any two movers, but he can't block banana-based attacks, he'll just have to move back to the city. I'm not totally sold on this idea, but I think it's unlikely that anyone is sending a chariot through the trees. He can move back into the city next turn if you think it's dumb.

Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld